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Free healing is one of the most useful things in the game, especially because it heals everyone around you! If you or your team gets hit with a nade or something, after a few seconds it didn't matter. If you can get away after getting shot up a few times, then it didn't matter. Now take a whole team like that, and healing is enough. Even if there is more than one, how often are they in the same vicinity? Don't need extra xp. Winning is its own reward.
And about the wards, yeah I noticed that the dmg isn't that great, but they are more of a deterrent and a nuisance than huge damage dealer. They also stay there as long as you're alive, if I'm not mistaken. That's awesome. It would be sweet to add a slow or something on them so people just can't run right through them and only get hit once. Then they'd be all over.
Just my opinion, and I love hearing new ideas.
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Intel Q6600 @ 3.4Ghz, nVidia 8800 gts 640MB, 2gig DDR2, abit IP35 pro
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