NinjaServe.org Forums
Home | About Us | Contact Us  
Quick Member Login:
Forgot password?
Servers:
Forum Statistics:
Forum Members: 1,682
Total Threads: 7,638
Total Posts: 66,548


There are 4 users
currently browsing forums.
  Server Status Register FAQ Members List Arcade gXboxLive Ninja RPG! Calendar Mark Forums Read
Non Registered Member! Please take the time to register now!

NinjaServe.org Forums » Gamer's Zone » Battlefield Series » Battlefield Vietnam » BF:V EOD Mod » EoD for BF:V Feedback Thread

BF:V EOD Mod General discussion about EOD mod for BF:V

Reply
 
LinkBack Thread Tools Display Modes
Old 10-26-2004, 01:12 PM   #1 (permalink)
EOD_kendo
Senior Member
 
EOD_kendo's Avatar
 
Join Date: Apr 2004
Location: Canada
Posts: 177


EoD for BF:V Feedback Thread

After downloading/patching BF:V to 1.2, and downloading/installing EoD:BFV 0.1, I had a chance to play an hour or so on ninjaserve. So here are some n00bish, unqualified comments: :p

- the Vietnamese automatic radio messages you hear (when someone caps or neutralizes a flag) are long and annoying. How can I turn that off?

- from a distance, it's hard to distinguish enemy soldiers. I know it's supposed to be that way, but I felt it was a bit easier in the BF1942 version?

- I love the footstep sounds in BFV. Much more pronounced.

- I like the varied intro music tracks. Let's have more. How do I upload my own mp3's?

- the circular progress bar (when you try to cap a flag) seems to be dumbing down. I preferred the BF1942 version, where you had no idea if the flag would ever be capped because an opponent was hiding somewhere.

- Lang Son Night had weird lighting.

- it's hard to see when you're using the AA gun in Charlie. Perhaps it's more realistic, but it makes it harder to shoot.

- the user interface in BFV is a bit more confusing. I'm not sure what weapons I will get when I change player classes.

- don't get me started on the counter-intuitive Punk Buster check box.

- and finally, the biggest question of all: The graphics are better, but the maps are the same. The BF1942 version was already fantastic. So what was the point of investing all that time in converting to BFV? How many BFV owners will download a Vietnam mod?
__________________
smeerkat
EOD_kendo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 01:25 PM   #2 (permalink)
TheDutchArmy
Senior Member
 
TheDutchArmy's Avatar
 
Join Date: Jul 2004
Location: CA
Posts: 148


HAHAHAHAH I will heh i love eod bf:v is cool but its just not eod. i still haven't been able to the new eod online so i'll have to try it out.
__________________

2.6 ghz p4 800mhz bus
Asus p4p800
Corsair xms 3200 gig drr 400mhz
PNY GeForce fx 5900 ultra 256 ddr
western digital 120 ATA harddrive
480 watt powersupply
52x tdk burner
dvd player
Tv tuner
and all the little cool things like led lights and harddrive cooler( bragging rights)
TheDutchArmy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 03:26 PM   #3 (permalink)
-=TANK=-
Senior Admin
 
-=TANK=-'s Avatar
 
Join Date: Aug 2004
Location: Ohio
Posts: 1,283


IMPHO.. I think the mod is great.. but I just cant seem to get over the graphics.. I just don't like BFV's graphics at all.. I have a very hard time seeing and recognizing other players especially when i am moving. I have tried over and over to get adjusted and adjusting my settings to it but I can't. I really don't see me spending an enormous amount of time on BFV, I guess 42 eod is the mod for me..
__________________


Beer is proof that God loves us and wants us to be happy.

--Benjamin Franklin
-=TANK=- is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Sponsored links
Old 10-26-2004, 03:31 PM   #4 (permalink)
Lt. Dan
Senior Member
 
Lt. Dan's Avatar
 
Join Date: Mar 2004
Location: Tennessee
Posts: 603


*agrees with Tank*
I have Bf:V, and will play it if that is what my group wants to do that night, but I am a Bf:EOD fan and will remain that. I dont care for DC, FH, or POE either. There is nothing like playing Hastings with a bunch of guys (and gal) on TS, and kicking the ever-loving shit out of the other team...hehe.
__________________
Lt. Dan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 04:11 PM   #5 (permalink)
sgt.killboy
Senior Member
 
Join Date: Jun 2004
Location: Germany
Posts: 102


EOD for BFV

Well as you might remember, my engleeshe is very bad, but i try to tell what i think about EOD for BFV.

EOD began to loose its spirit with the 0.3 release.

Battlefield Vietnam is an ugly game to me. There are no mayor changes in EOD/BFV.
The Soldier Models in EOD/BF42 are realistic, those of BFV and EOD/BFV are annoying.
To me the New eod is just another BFV Mappack.

I am really sad about the way EOD changed since 0.21 and very dissapointed about EOD 0.1 for BFV.

Lets keep one minute silence to remember the great Mod that has been murdered by its developers.

(i respect the work the EOD guys put in the Mod, its just my personal point of view, no diss)

Grettings from Germany......now if you'll excuse me, i must be on my way to play DC Final, the Mercedes Benz of the BF42 Mods-unfortunally with the worst community in the world.
sgt.killboy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 04:33 PM   #6 (permalink)
=HR=Crotch-Rot
Senior Member
 
Join Date: Mar 2004
Location: FSB Tombstone
Posts: 435


What does BFV:EOD give you?

1. ability to shoot from passenger spots. Something that b42:eod players wished for.
2. heat-seeking missiles. Again, asked for my b42:eod players.
3. possibility of tunnels in bfv 1.2 engine.
4. densely populated jungle and brushes.

Sure it has some look 'n feel of BFV, but it's the .1 release. It's too early to compare this .1 with the .31 b42:eod. Let's wait for this version to mature to .3, then the comparison will be more accurate. Give the devs some time to create the skins, objects, etc that will give it a distinct EOD feeling. IMHO, etc...
=HR=Crotch-Rot is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 04:54 PM   #7 (permalink)
nzdbox
Senior Member
 
nzdbox's Avatar
 
Join Date: Aug 2004
Location: Bremen, Germany
Posts: 283


immagine BF2 EOD
anyway, from all ive heard about BFV EOD i sure as hell wanna get it. waiting for a price drop till about 20 bucks... well i aint holding my breath, thats for sure
__________________
...And Justice For All
nzdbox is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 05:54 PM   #8 (permalink)
EOD_kendo
Senior Member
 
EOD_kendo's Avatar
 
Join Date: Apr 2004
Location: Canada
Posts: 177


Quote:
Originally Posted by nzdbox
immagine BF2 EOD
anyway, from all ive heard about BFV EOD i sure as hell wanna get it. waiting for a price drop till about 20 bucks... well i aint holding my breath, thats for sure
I only paid $20 for my copy of BFV. Try eBay.
__________________
smeerkat
EOD_kendo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 05:55 PM   #9 (permalink)
sgt.killboy
Senior Member
 
Join Date: Jun 2004
Location: Germany
Posts: 102


[quote==HR=Crotch-Rot]What does BFV:EOD give you?

3. possibility of tunnels in bfv 1.2 engine.

Ummm, sorry but the possibilaty of tunnels does not depend on the BFV engine. The way tunnels are possible in BFV is the same way they are possible in bf42.

Not more not less.

(thy can only be build as objects with 3dsMAx or any other 3d programm, then put in the ground. Entrance and exit have to be covered by some plate like objects or any other stuff that hides the wholes that will be left between the tunnel and the polygones of the terrain)
sgt.killboy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Old 10-26-2004, 05:57 PM   #10 (permalink)
Smurf
Senior Member
 
Smurf's Avatar
 
Join Date: Apr 2004
Location: Pennsylvania
Posts: 995


Quote:
Originally Posted by =HR=Crotch-Rot
What does BFV:EOD give you?

1. ability to shoot from passenger spots. Something that b42:eod players wished for.
2. heat-seeking missiles. Again, asked for my b42:eod players.
3. possibility of tunnels in bfv 1.2 engine.
4. densely populated jungle and brushes.

Sure it has some look 'n feel of BFV, but it's the .1 release. It's too early to compare this .1 with the .31 b42:eod. Let's wait for this version to mature to .3, then the comparison will be more accurate. Give the devs some time to create the skins, objects, etc that will give it a distinct EOD feeling. IMHO, etc...
First off, it feels more like the real Vietnam. In .3 or .21 etc. it only kinda feels like Vietnam due to engine restraints.



Quote:
Originally Posted by sgt.killboy
Well as you might remember, my engleeshe is very bad, but i try to tell what i think about EOD for BFV.

EOD began to loose its spirit with the 0.3 release.

Battlefield Vietnam is an ugly game to me. There are no mayor changes in EOD/BFV.
The Soldier Models in EOD/BF42 are realistic, those of BFV and EOD/BFV are annoying.
To me the New eod is just another BFV Mappack.

I am really sad about the way EOD changed since 0.21 and very dissapointed about EOD 0.1 for BFV.

Lets keep one minute silence to remember the great Mod that has been murdered by its developers.

(i respect the work the EOD guys put in the Mod, its just my personal point of view, no diss)

Grettings from Germany......now if you'll excuse me, i must be on my way to play DC Final, the Mercedes Benz of the BF42 Mods-unfortunally with the worst community in the world.
Personally I think BF:V EOD is a big leap in the correct direction. I still don't know what is so awful about the BF:V engine? Both engines have plenty of problems. What do you think the EOD devs are doing wrong? I mean what don't you like about BF:V EOD? Those skins are not permanent. BF:V EOD is a funny Mappack. New weapons, more balance, more realism, etc. Not to mention that BF:V EOD doesn't play like BF:V at all. When I read things like that^^ I want to know exactly what you think is wrong because if you don't tell us, we can't change it.

[quote=sgt.killboy]
Quote:
Originally Posted by =HR=Crotch-Rot
What does BFV:EOD give you?

3. possibility of tunnels in bfv 1.2 engine.

Ummm, sorry but the possibilaty of tunnels does not depend on the BFV engine. The way tunnels are possible in BFV is the same way they are possible in bf42.

Not more not less.

(thy can only be build as objects with 3dsMAx or any other 3d programm, then put in the ground. Entrance and exit have to be covered by some plate like objects or any other stuff that hides the wholes that will be left between the tunnel and the polygones of the terrain)
Then why has no one done it yet? Accoding to something I read in the FH forums (posted by a dev), to make a tunnel on Iwa Jima they would need to turn it Mt. Sarabachi into a large static model. Your the first to mention sticking a model unterground.

Last edited by Smurf : 10-26-2004 at 06:25 PM.
Smurf is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Stumble this Post!
Reply With Quote
Sponsored links
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
BF42 - EoD .46 Server in Coop Mode Miracle Butt Eve Of Destruction 16 03-28-2006 07:03 PM
EoD Donation Thread: please post here! EOD_kendo Eve Of Destruction 3 06-15-2005 07:45 AM
Map list? EOD_kendo Eve Of Destruction 11 06-05-2005 09:15 PM
5 maps to keep, 5 maps to remove. Horsepower Eve Of Destruction 18 06-03-2005 08:26 PM


All times are GMT -4. The time now is 05:39 AM.
Powered by vBulletin® Version 3.6.11
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0
Ad Management by RedTyger Skin Purchased from CompletevB


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101