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NinjaServe.org Forums » Ninjaserve Gameserver Central » Our Teamspeak Server » voice breakup during map loads?

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Old 10-12-2004, 02:55 PM   #1 (permalink)
=HR=Crotch-Rot
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voice breakup during map loads?

Whenever I'm loading a map in BFV or EOD, my TS breaks up when someone is speaking. Anyone else experience this problem? What could cause this?
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Old 10-12-2004, 03:00 PM   #2 (permalink)
Bonez
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it's the amount of power taken from the cpu balance between ts and battlefield that does it ie: battlefield when it starts loading uses more cpu time, which will take from the amout ts uses.

i'm running direct sound right now and i don't have a problem, but when i run wav it gets skippy
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Old 10-12-2004, 03:08 PM   #3 (permalink)
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Quote:
Originally Posted by =HR=Crotch-Rot
Whenever I'm loading a map in BFV or EOD, my TS breaks up when someone is speaking. Anyone else experience this problem? What could cause this?


Yeah. As far as I know alot of people having exactly that problem yur mentioning
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Old 10-12-2004, 03:14 PM   #4 (permalink)
Trahn_Lee_Liao
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I used to have that problem as well. Until I got a computer with Bigger Balls.... ie. More memory, bigger CPU, better sound.
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Old 10-12-2004, 04:45 PM   #5 (permalink)
=HR=Crotch-Rot
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I'll see if I can set TS to use Directsound instead of wav.
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Old 10-12-2004, 08:58 PM   #6 (permalink)
Knottwobad
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Yep I get this from time to time.
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Old 10-14-2004, 10:40 PM   #7 (permalink)
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I switched to DirectSound and the skipping went away!
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Old 10-15-2004, 09:16 AM   #8 (permalink)
[WOLF] Kitlope
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I had this problem for 2 years.

If using XP use WAV sound. Usually (but not always) its the better.

Here's what fixed it for me.

Open up teamspeak and go to settings --->options --->other and then change the process priority to High from Normal.

After I did that I can now hear everyone during a map load.
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