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NinjaServe.org Forums » Ninjaserve Infodesk » Suggestion Box » Warcraft3 Item/Power suggestion

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Old 07-19-2006, 01:09 AM   #1 (permalink)
DarkSnow
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Warcraft3 Item/Power suggestion

ok ok, jelly....buddy......you know u wanna make tele for poor little humans like myself other then that mabey some anti-flash goggles huh huh?? Well I get flashed less at marti-gras Well I'ma go play some more; happy hunting guys!!
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Old 07-19-2006, 10:30 AM   #2 (permalink)
Jelly
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not possible dude.

a lot of things are possible with the current mod.

plugin version will have everything, but it is taking time to finish up.
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Old 07-19-2006, 01:42 PM   #3 (permalink)
7355608
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for teleport use es_getplayerpos and es_setpos

for anti-flash use the file player_blind and set the alpha to 0

haven't tested it yet, but i'm pretty sure that should work.
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Old 07-19-2006, 02:17 PM   #4 (permalink)
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it doesnt.

i tried

dont foreget, there are many other coders out there as well. they want this things done as well but it just cant be done.
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Old 07-19-2006, 02:39 PM   #5 (permalink)
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Well i have to trust you on this, as you have more experience with it. I'll play around with it a bit tho and see what I can come up with. Personally I don't like teleport, causes too many problems. As for the anti-flash, I'm thinking of adding that to my mod as well, so I'll test that out myself. If I get it working I'll let you know and send you the code if you want. I do use ES v.1.0 i believe, but I don't use any blocks. Hopefully u can still use it if you want.
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Old 07-19-2006, 03:38 PM   #6 (permalink)
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ok after testing I have a fully working anti-flash mod... haven't taken out the deafening part yet, but the visual i've taken out successfully.

This is my player_blind.cfg:
Quote:
es_setinfo antiflash 0
es_keygetvalue antiflash "XPGroup" event_var(es_steamid) "aflash"
if (server_var(antiflash) notequalto "0") then es_setplayerprop event_var(userid) "CCSPlayer.m_flFlashDuration" 1
if (server_var(antiflash) notequalto "0") then es_setplayerprop event_var(userid) "CCSPlayer.m_flFlashMaxAlpha" 1
I've tested this, and it works fine for me.
EDIT: I tested with duration and alpha set to 0 and it works even better
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Last edited by 7355608 : 07-19-2006 at 04:55 PM.
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