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and you can think about it this way- undead in 1.6 wasnt a one hit ko, BUT it was active and passive, meaning that you could activate it yourself or die, and you exploded either way.
here you have to activate it, meaning a blind kill or any fast shooting to an undead will render the ultimate useless, and you still have to be in a certain range for it to be effective. UE is not effective in long range fighting, so basically its useless is it not? also this version is environmental based so if you hide, it also becomes avoidable, even if hes 2 feet near you
to counter this we made it a one hit kill, and when i check out the radius, then ill decide whether to keep it or lower it.
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